Technology Projects

Washington Projects 05

Village Growth Simulation

Purpose

To explore values relating to how a Vermont community should grow. What do you think?

·        What makes a good village?

·        Do you want the village to grow? How large?

·        How do you like the idea of the government telling you what you can and can’t do?

To encourage thought about the pressures and governing mechanisms relating to contemporary Vermont settlement patterns. Why do some villages grow and others shrink or stay the same size? What can be done to control growth?

·        Economic Factors

You need residences to support businesses

You need a tax base to support public projects

But you need businesses and public projects to attract residents

·        Government

Taxes (public projects)

Zoning – Rules, Premits

Roles

Each student plays at least two roles

·        Architect

·        A voting member of the community

Some students may take on roles in the government

Teachers will use their judgment to simulate economic factors

Growth Process

First, we’ll examine the values of the community and develop a plan for growth

Each student will propose a structure to design and a property to develop. Proposals will include:

·        Type (residential, business, public)

·        Size (square footage, housing units, capacity, stories, acres)

·        Quality (economy, medium, luxury)

·        Special Features (garage, barn, porch)

If the teachers decide that a proposal is economically viable, then the student will proceed with architectural design

Complete designs will be presented to the ‘market’ for ‘sale’.

·        Sales will be added to the grand list and will influence the appraisal and sale of comparable properties.

·        Sold property will be added to the Village model and the architect will make another proposal.