Village Growth Simulation
To explore values relating to how a Vermont
community should grow. What do you think?
What makes a good village?
Do you want the village to grow? How large?
How do you like the idea of the government
telling you what you can and can’t do?
To encourage thought about the pressures and governing
mechanisms relating to contemporary Vermont
settlement patterns. Why do some villages grow and others shrink or stay
the same size? What can be done to control growth?
You need residences to support businesses
You need a tax base to support public projects
But you need businesses and public projects to attract residents
Taxes (public projects)
Zoning – Rules, Premits
Each student plays at least two roles
A voting member of the community
Some students may take on roles in the government
Teachers will use their judgment to simulate economic factors
First, we’ll examine the values of the community and develop a plan for
Each student will propose a structure to design and a property to develop.
Proposals will include:
Type (residential, business, public)
Size (square footage, housing units, capacity,
Quality (economy, medium, luxury)
Special Features (garage, barn, porch)
If the teachers decide that a proposal is economically viable, then the
student will proceed with architectural design
Complete designs will be presented to the ‘market’ for ‘sale’.
Sales will be added to the grand list and will
influence the appraisal and sale of comparable properties.
Sold property will be added to the Village model
and the architect will make another proposal.